Business Intelligence in World of Warcraft

نویسندگان

  • Thomas Debeauvais
  • Cristina V. Lopes
  • Bonnie A. Nardi
  • Nicholas Yee
  • Nicolas Ducheneaut
چکیده

Games have evolved from the arcade coin slots of the 70s to Massively Multiplayer Online games (MMOs) costing hundreds of millions of dollars to develop. Often, MMO budgets only start to break even years after they launched. Hence the need to acquire and retain players, and have them spend extra money in the game by buying virtual items. Hence the need for business intelligence (BI) in MMOs. Beyond its economic and marketing use, BI can also provide feedback and guidance to game designers about their systems and the players they are designing these systems for. From a cross-cultural dataset of 2865 World of Warcraft players, we look at two BI aspects of importance to MMOs: retention and (virtual) gold buying. We introduce three retention metrics: the weekly play time, the stop rate, and the number of years playing WoW. The typical gold buyer is a middle-aged competitive man with a full-time job who does not play with real-life relatives.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Enterprise Resource Planning and Business Intelligence: The Importance of Integration

The advancement of information and communications technologies (ICT) has significantly intensified market competition the world over. One of the most widespread solutions is the use of enterprise resource planning systems that has proved to support the integration and automation of the processes, the improvement of the performance, and the reduction of costs. ERP involves the planning and manag...

متن کامل

Improving Companion Ai in Small-scale Attrition Games

Artificial Intelligence (AI) has been widely used in modern video games for creating interactive non-player characters (NPC) and opponents. Although the design of NPC enemy AI has been studied for years and has many commercial implementations such as StarCraft, World of Warcraft, a good AI for NPC companions is still under-analyzed. In this thesis we investigate several approaches for solving c...

متن کامل

Collective creativity: the emergence of World of Warcraft machinima

HCIs interest in creativity support has extended beyond the realm of information-oriented professionals to the efforts of experience-driven collective communities. World of Warcraft machinima provides an opportunity to study networked creativity among a widely distributed and highly productive amateur community. We present an analysis of metadata gathered from the most viewed machinima on YouTu...

متن کامل

The Impact of Business Intelligence on Marketing Performance with Moderating Role of Environmental Turbulence

In today's complex, dynamic and constantly changing environment, companies need to design and take systems and methods that can help them adapt themselves to the changeable and dynamic situation of competitive markets, and therefore improving marketing performance and generally the company’s performance. In this regard, business intelligence systems as a new method and tool can be considered as...

متن کامل

Relationship between Business Intelligence Components and Financial Reporting Quality in Firms

The purpose of this research studies the impact of business intelligence on the financial reporting quality of listed companies in the Tehran Stock Exchange using structural equation modeling. The instruments of this research were the business Intelligence Questionnaire (Provich, 2012) and the financial statements of listed companies in The Tehran Stock Exchange to study of the financial report...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2012